IFSCL [Video Game]

The IFSCL, is a (fan)game I’ve been working on for more than 11 years. Still in active development.

The ‘Fictional Simulated Interfaces of Code Lyoko’ is a passion game project revolving around recreating french cartoon series Code Lyoko I liked as a teenager.
It embodies my love for UI Art, original sandbox/systemic games, and of course a childhood dream of making a game out of a universe I love, mixing 2D and 3D animation.

If I did create and manage most of it alone in the first place, I ended up managing a huge team of talented fans and professionals : directing beta testers to voice actors (some of them from the original show!), translators, musicians and much more to push the project even further.

Apart from the original art concepts, based on the cartoon, everything is remade and conceptualized under that idea of a supercomputer ‘simulator’ and 3D adventure game.
This is a learning field where I practiced and learn about tons of video game development skills:

  • 2D/3D Art
  • 2D/3D Animation,Skinning, Shading, Texturing
  • UI Art & Design
  • Game Design and creating production documents
  • Code (C#)
  • Directing talented voice actors
  • Community management (Forum, Discord Tchat, Tumblr and Facebook)
  • Translators management (More than 6 Langages!)
  • Writing compelling dialogs and story
  • Sound Design
  • Video Editing (trailers and more)

More info on en.codelyoko.fr/ifscl/


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