IFSCL [Video Game]

The IFSCL, is a (fan)game I’ve been working on for more than 13 years. Still in active development.

The ‘Fictional Simulated Interfaces of Code Lyoko’ is a passion game project revolving around recreating french cartoon series Code Lyoko I liked as a teenager.
It embodies my love for UI Art, 3D adventure game, and original sandbox/systemic games, and of course a childhood dream of making a game out of a universe I love, mixing 2D and 3D animation.

This game, developed on my own time, mostly solo, led me to manage a team of talented fans and professionals: from beta testers to voice actors (including some from the original series!), translators and musicians, to push the project even further in its ambitions.

Apart from the original, cartoon-based artistic concepts, everything is redesigned and conceptualized under the idea of a supercomputer “simulator” and 3D adventure game.
It’s an area of learning where I am (still to this day) practicing tons of videogame dev skills:

  • 2D/3D Art
  • 2D/3D Animation,Skinning, Shading, Texturing
  • UI Art & Design
  • Game Design and creating production documents
  • Code (C#)
  • Directing talented voice actors
  • Community management (Forum, Discord Tchat, Tumblr and Facebook)
  • Translators management (More than 6 Langages!)
  • Writing compelling dialogs and story
  • Sound Design
  • Video Editing (trailers and more)

Main Page: en.codelyoko.fr/ifscl/ | Discord Access: http://bit.ly/discordIFSCL



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